13 Jun 2019

Short film based on the works of Franz Kafka, filmed in Greece at the Corinth and Nafplion Film Festivals, and edited on the 8-hour flight home. Color correction only since then. Music by myself and Jonah Lipman-Stern.

Read More

10 Aug 2017

“Engrams” had its world premiere at the San Antonio Film Festival in August, 2017. In addition to screening at the glorious Tobin Center for the Performing Arts, I had the opportunity to dine with renowned editor Anne Goursaud, and made over 20 new colleague-friends on social media 😉  

Read More

04 Jul 2017

My work on a multiplayer Role-Playing Game using Unreal Engine, Blender, MakeHuman, World Machine and Photoshop has been progressing smoothly! Check out my live streams at www.youtube.com/iamisandisnt/live to follow the frustrations of a first-time videogame developer! Working entirely by myself, I’ve managed to work out some beautiful visuals, multiplayer…

Read More

05 Dec 2016

Big update here on the first night of publishing my blog! Wait… if this is the first night I’ve published to my blog, is it an update? And who’s been writing these posts so far?! Have I been pretending to be in the past this whole time?! Well I…

Read More

29 Nov 2016

What a day. After struggling to export my now playtest-worthy pile of attributes for nearly an entire day, I was about ready to completely give up on the process. But the bug had bitten. I decided to give it one more go… just to put things in order, so…

Read More

25 Nov 2016

I originally wanted the player to start as a “free spirit” – a floating blue poof of smoke – before trying on their first corporeal figure. So I figured why not, and whipped it up real quick. Spiffy! But mainly, I’ve been toiling away trying to get a pickup/inventory…

Read More

18 Nov 2016

I started work on an attributes window. The game system itself has been developed for a long time on excel, the way combat works, the balancing act of it all, but programming a function as simple as “decrease one integer and increase another every time you level” is harder…

Read More

01 Nov 2016

Filmed at dawn on the Neil Gaiman compound where Bob Dylan recorded “Bringing it All Back Home,” I filmed this music video for the wonderful Brian and Olya Viglione, AKA Scarlet Sails in one day, utilizing the Ronin M stabilizer – and edited it within a week to premiere…

Read More

02 Oct 2016

So… making clothes for a character is a bit of a daunting task. I’m not saying it’s hard to do… but damn, I was afraid of doing it.   Well, I hopped back into Unreal Engine after two whole months away from the system. There were simply too many…

Read More

31 Jul 2016

I really need to put some clothes on these characters…    

Read More