05 Dec 2016

Progress: Attributes/Inventory Screen, Day/Night Cycle, UE Marketplace Resource Sale!

Big update here on the first night of publishing my blog! Wait… if this is the first night I’ve published to my blog, is it an update? And who’s been writing these posts so far?! Have I been pretending to be in the past this whole time?!

Well I bought a bunch of medieval props (including a wide range of beautiful swords, axes, maces, shields and polearms!) which I’ll start to play around with soon (just threw a few into the starter level for now). Also, my attributes system, inventory pickup/put away (where you actually need a free hand to pick something up and put it in your backpack) and day/night cycle (synchronized between client/server) all work!

So, check it out!

hallsofcreation

 

firstnight

 

newday

 

attributes1

 

attributesandinventory

 

 

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